by Dr Kain » Sun Jan 08, 2017 2:48 am
Well I finished Watch_Dogs 2 today and I'm not sure how I feel about it anymore. I was enjoying the game quite a bit, but the last mission left a lukewarm taste in my mouth. It was quite underwhelming and felt more like just a standard mission, not the be all end all mission of the game. There was a mission earlier on where I got to drive in a Tachikoma (sort of) and blow things up. That was like the most awesome thing ever. That should have been THE final mission. Not to mention I sat through the 38 minute end credits which was boring and there wasn't even a post-game conversation like the GTA series has. Oh, and if you are going to have 38 minutes worth of credits, HOW ABOUT SHOWING THE CITY IN THE BACKGROUND INSTEAD OF A BLACK EMPTY SCREEN?!!!!
The story was mediocre, but the missions were at least fun. I love how there are multiple ways to approach a mission, especially when playing with stealth. Unfortunately, the map is bogged down in the normal Ubisoft way as there are lots of things on the map, but none of it really does much of anything in the long run. There's nothing to do after you beat the game other than the online crap.
The characters themselves were fun because they never took themselves seriously. On the other hand, they never broke the fourth wall at all, which was kind of annoying given the nature of everything else. I mean, this is a game where a normal guy is doing super powered things without having super powers. That really should have warranted some type of fourth wall stuff there of having the characters know they are part of a video game like the Metal Gear series does.
The driving and shooting mechanics still sucked though. Also, the radio stations were quite lackluster and outside of a few tracks, there wasn't anything truly great about the music, especially from the Pop station. At least the electronic/dance station had something good out of it. Graphically is was cool. They were a vast improvement over the "OH GODZILLA! WHAT TERRIBLE LANGUAGE!" show we got with the first WD game and San Francisco was gorgeous to explore. Sadly, the sunsets/rises were nothing to write home about like they are in GTAV and RDR. Also, the city seemed quite dead at times.
Overall, it was just another Ubisoft game, but at least this one was fun for the most part. I'm going to give it a 7/10. I probably would have given it an 8 if this had been the very first WD though. The worst part is I just have no desire to ever replay this game or even redeem the Zodiac Killer DLC code it came with. I'll be putting it up on ebay in a few days.