Naw naw and naw.
I don't consider a series played out when there's a whole new and possibly very imaginative direction to be explored. To me, an animated Godzilla is one that is released from the
confines of suitmation.
Why does that have to be only a good or bad thing? And where's your imagination, fellas? Seriously.
No need to hate on me for saying any of that. Suitmation RULES but consider the inherent lack of mobility, and the obvious human actor within. These are the trademarks of the art-form, of course. It's not necessarily a bad thing, but to more and more people, it's surely not a good thing. Again, I think it is an endearing quality.
That being said, a cartoon render... an animated version, releases Godzilla from his life-long plague of budgetary restraint and constraints and subsequent limitations.
Consider a fluid, well rendered Godzilla that can turn his head to whatever angle, actually blink and roll his eyes and whose flesh folds and rumbles with every positioning and foot tread. Consider a Godzilla where a human is left gapping upward and dodging these steps at ground zero.
And these are just the simplest applications that +50 years of Godzilla have yet to deliver. I'm not even going into the FULL stretch of possibilities that animation can provide.
Besides... Godzilla has already been rendered as Manga. Animie would be the next logical step to this, already established, medium. Who hasn't gone over to
http://www.tohokingdom.com/comics.htm and admired the shear artistic merit of the renderings? And who hasn't enjoyed the satisfaction of playing (or watching) the latest bunch of Godzilla video games and felt that little rush that, "WOW! This is how Godzilla and Co. CAN or COULD move!"?
I'm not trying to change any minds. I'm just trying to show you why it COULD work just fine.