by XvGojira » Sat Oct 10, 2015 6:48 pm
Okay, so first off, I let Quiet go. There's a way to mod her back in, but I'm think of seeing how D-Dog and D-Walker can work as replacements. Just went through and S ranked all the main missions so I could develop the Raiden suit so I can stealth run to help with farming. Oddly the mission that I thought that would be one of the toughest was quite easy (Skull Face). Bring in a car, toss a smoke grenade in the back and drive right through OKB-0. I only got an alert at the end when I smashed a Walker Gear into the elevator at the end of the base. Super easy.
Anyway, I played the Beta of Battlefront. It gave you 3 modes to play from, two online and one off. The offline mode was just a survival mode. 1-2 players fight wave after wave of enemies (it only lasted like 5 waves or something). There are collectibles tossed around the level. Not sure if getting them all does anything in the beta. But I was slightly disappointed that they were just a floating triangle and not something a bit more Star War-y.
As for the other online modes there was Drop Zone and Walker Assault. Drop Zone you fight over escape pods that drop from the sky. It's basically king of the hill but the hill moves after it's captured long enough. Sullest is a strange level, a fair amount of verticality but only if you have the jet pack. There's no set spawn points and while you can spawn on your partner, but if you're protecting the escape pod and you both die, prepare to walk across the map to get back. Which honestly it's almost better just to stay put and hope the next pod lands near you, as by the time you get back the other team will more than likely be almost done defending it. Unless the rest of your team is on point and not just trying to snipe from behind rocks.
Walker Assault is Hoth. The imperials have to get to and destroy the power generators, while the Rebels try to keep upload nodes activated and destroy the walkers. If you are not on the Imperial side, you're going to loose. Every uneven. Really needs to be tweaked.
While fun with a friend, I do have a lot of misgivings with this game.
I dislike the way they do load outs. You get one gun and eventually 3 slots for items/weapons you unlock as cards. One you use them they have to refresh. And once you select the card you can't unselect it without using it. So if you select the sniper rifle card and the guy you were going to snipe gets blown up, you have to use that one shot before going back to your standard weapon. The only one that's different that I played with was the personal shield. You can only use that after you collect an energy pick up in the level. I don't know if the energy pick ups stack or not. The card had a number 5 on it and I thought that was it's number of uses but it didn't seem to change after using. One good thing for beginers is that you can partner up with other players and share their cards. So while I started with nothing but the carp blaster, I was able to fool around with the jet pack and a few other items before I unlocked them myself.
I can not count how many times I lost two card because I selected one weapon, realized that I no longer needed it and hit 1 to go back to my main like most other FPS and tossed a thermal detonator.
Also there's no sub weapon like previous Battlefronts. Over heat you gun? Tough, now you just have to try and out run blaster fire while it recharges. You can reload it fast if you hit R when the bar his the yellow mark (kind of like Gears of War reloading) but if you miss it, it takes even longer to cool down. So you don't get a side arm to defend yourself with while it recharges.
All the vehicles (which are in the Hoth map at the moment) are pickups and never only saw them for the rebel side. I have no idea how to get to pilot either walkers or the Tie fighter.
Firing weapons is fine but movement feels sluggish as hell. Maybe the sensitivity settings are default low or something but if I got shot from behind, chances are I wouldn't be able to retaliate before death occurred. And running barely feels like you go any faster.
I kind of don't want to buy this game, but seeing as the only friend I really play online games pre-ordered it, if I don't get it too we won't be playing together for quite some time. And since it's Star Wars he probably won't see the faults and drop it as quick as he did with BF Hardline (which I'm glad I got at a discount but still feel like I over paid).
The things I liked the most were just visual. It is very much Star Wars. I'm surprised that the game runs as smooth and as good looking on my machine. The interface is simple and intuitive and partnering up and joining a friend's game is quick and easy.