by CyHunter » Mon Sep 15, 2003 8:59 pm
Yeah, see, that joke pretty much sums it up for me. I personally would've gotten more emotion if the fight had been like the one in GvsBio--by that I mean the monsters really tear into each other, with skin and blood flying as they shreik and kill each other. Instead, it felt like they were tired and worn out and just wanted to get it over so they could have a cheese sandwitch and a nap. Without dialogue, expression and action must carry the weight of a scene, and in my eyes, neither the monsters nor the humans were quite enough considering the supposed magnitude of the scene. This is why I think it could've benefited from a wider arena (so the fight could be more furious and painful) and something for the humans to do (to add some immediate urgency to the situation which it otherwise lacked on a viceral level).
On a personal note, I also would've liked if they had had some really, really, REALLY over-the-top music, like John Williams' score for the opening of the ark in Raiders of the Lost Ark--complete and utter chaos as the Nazis explode, melt, and dissolve and the furious spirits tear into anything that gazes upon them...
"AND NOW, FOR SOMETHING COMPLETELY DIFFERENT..."