Playstation Discussion Thread

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Total votes : 37

Postby Tom R VanSlambrouck » Sat Mar 28, 2009 3:57 am

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Postby Dr Kain » Sat Mar 28, 2009 12:42 pm

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Postby Tom R VanSlambrouck » Sun Mar 29, 2009 4:32 pm

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Postby Brick Side » Wed Apr 01, 2009 10:20 pm

Firmware 2.7 is announced... IN-GAME... text chat? What the hell, seriously... Lame.
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Postby Tom R VanSlambrouck » Thu Apr 02, 2009 12:04 am

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Postby Brick Side » Sat Apr 04, 2009 8:58 pm

-Mike
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Postby Tom R VanSlambrouck » Sat Apr 04, 2009 9:18 pm

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Postby Brick Side » Tue Apr 07, 2009 12:32 am

Alright, sounds good. By the way, here's some details for the new Ratchet and Clank:

[quote]Concluding the events set into motion by Ratchet & Clank® Future: Tools of Destruction, Ratchet & Clank® Future: A Crack in Time will at long last answer some of the franchise fans’ largest questions.

After discovering that Clank’s disappearance was engineered by Dr. Nefarious, Ratchet races to rescue his best friend. Unfortunately, he discovers that Clank’s capture is just the beginning of Nefarious’s latest diabolical plot. In this follow-up to the best-selling series, Ratchet & Clank® Future: A Crack in Time puts players into the role of both Ratchet and Clank as they attempt to reunite and save the universe. Along the way, both will finally uncover the hidden truth behind their origins, and discover their ultimate destinies. As the duo come closer to reuniting, they’ll have to ask themselves the biggest question of all: Do Ratchet and Clank’s destinies lie with each other? Or is it finally time for the universe’s greatest duo to separate for good?

Powered by Insomniac Games’ fourth-generation PLAYSTATION®3 technology, A Crack in Time will continue to bring the experience of playing your own CG-animated movie to the PS3. Players will use new gadgets such as Ratchet’s Hoverboots to explore levels and can take off in Ratchet’s ship to discover nearby moons and planets. Clank will use new abilities to manipulate time to try and stop Dr. Nefarious.

Key Features

* An original new adventure and story that answers many of fans’ most-asked questions and wraps up the story arc that started in Ratchet & Clank® Future: Tools of Destruction and Ratchet & Clank® Future: Quest For Booty.
* Non-linear levels with plenty of hidden areas to explore, and new gadgets like the Hoverboots that let Ratchet soar to new heights.
* All-new Clank gameplay and special “Timeâ€
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Postby Tom R VanSlambrouck » Tue Apr 07, 2009 3:20 am

Did you see Jak and Daxter have a new PS3 game coming out too?

I can't wait for that as I liked that series as well.
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Postby Brick Side » Wed Apr 08, 2009 9:02 pm

I heard there was a new PS2 game, but nothing about a PS3 one. I hope it's true! PS2 was the king of platformers and i'd love it if the PS3 was, too. They're such a nice change of pace from sports games or first person shooters.
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Postby Brick Side » Thu Apr 09, 2009 7:26 pm

-Mike
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Postby Brick Side » Fri Apr 10, 2009 10:45 am

-Mike
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Postby Dr Kain » Fri Apr 10, 2009 12:17 pm

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Postby Brick Side » Mon Apr 20, 2009 3:59 pm

-Mike
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Postby Dr Kain » Mon Apr 20, 2009 9:17 pm

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Postby Brick Side » Mon Apr 20, 2009 9:31 pm

-Mike
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Postby Dr Kain » Tue Apr 21, 2009 12:19 am

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Postby Brick Side » Tue Apr 21, 2009 8:44 pm

-Mike
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Postby Tom R VanSlambrouck » Fri Apr 24, 2009 4:24 am

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Postby Dr Kain » Fri Apr 24, 2009 10:18 am

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Postby Tom R VanSlambrouck » Fri Apr 24, 2009 3:56 pm

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Postby Dr Kain » Fri Apr 24, 2009 10:58 pm

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Postby Brick Side » Tue Apr 28, 2009 1:07 am

Uncharted 2 is confirmed to have multiplayer and co-op play. Deathmatches will be 4 vs 4, and gameplay will be the same as the main game. Co-Op is allowed for up to 3 people, and like with Resistance 2 there will be an entirely separate co-op campaign.

This is cool and all, but my only worry is the co-op (and the game itself for that matter) may be too action-heavy. I haven't seen anything that would lead me to believe that were the case, but I felt like there wasn't enough exploring in the first Uncharted, especially with it being linear in design.
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Postby Dr Kain » Tue Apr 28, 2009 8:51 am

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Postby Tom R VanSlambrouck » Thu Apr 30, 2009 12:22 am

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