by Kailem » Mon Dec 15, 2014 6:11 pm
Yeah I still like DAMM best of all the Pipeworks games, despite it having the smallest character roster of the three. It just feels like the one that's most polished and complete. I've always kinda suspected that DAMM did better business than Atari were expecting and so they took a bit more of a "switch it over to the more popular consoles and rush it out for Christmas!" approach to the other two in an attempt to capitalise on that a bit more. Certainly with Save the Earth anyway, which felt especially unfinished (and it didn't help that switching from the GameCube for Destroy All Monsters Melee to the PS2 for Save the Earth already made it look graphically worse anyway).
But I still enjoyed all three, especially the first one which I played a ton, and of course I loved how big the roster was in Unleashed. I'm just glad we'll finally be getting a new Godzilla game that looks pretty decent after so many years of nothing.
Also, I kinda like the 'cinematic camera' feature in some of the demo videos I've watched. It looks like you have to discover the four different camera angles in each stage, sort of like the game's version of collectibles, only done in a way that sort of mimics the look of the films a bit. It just seems like a nice little addition.
"Absorb what is useful, discard what is not, add what is uniquely your own"
- Bruce Lee