by jamaal7 » Wed Oct 19, 2011 10:43 pm
In terms of looks alone, without factoring into the mix direction, character role and how digital and analog elements are used, I would go with the Bio-Goji. I feel it is the best looking design, overall, in the series. I wouldn't change too much, except for the legs, and that would be minor. This design lends itself to both good guy and bad guy roles. You can be afraid of it and cheer for it at the same time.
I just hope that Legendary's Godzilla isn't so different that we wind up having to look at it with our hands over our faces, peeking from in between our fingers.
While I like the 'millennium' look of GODZILLA 200 MILLENNIUM and GODZILLA X MEGAGUIRUS, I would like to see well-developed dorsal fins, if a more organic look is used, something like the dorsals in GMK or G'84.
I've always been a fan of the Yuji Sakai maquette of G2K, and have wondered how it would look in full execution. I do not want to see puny, underdeveloped dorsals used in the name of a more dinosaur-plausible looking design.
I hope the people involved in this most significant production realize that Godzilla isn't "just an animal." Rather, he's a monster, a kaiju, that cannot, therefore, be fully understood. The design should reflect this. Godzilla is, to a great degree, inexplicable. This is at the core of his appeal. The impulse to completely explain him, and therefore, somehow, 'conquer' him, should be resisted. There is no need to seek complete scientific plausibility if the result is the removal of the mystery.
If people leave the theater knowing everything there is to know about Godzilla, after having 'figured him out,' why should they return?
“Godzilla is a force. He is not something that can be stopped by human weapons. He is brutal and severe. My Godzilla will be the cruelest and fiercest in the history of the series.â€