by Gman2887 » Tue Jul 21, 2015 12:06 am
^I think today it's less of a tool and more like a fast-food chain. Hollywood sees CG effects as a factory to pump out epic scenes for tentpole/blockbuster films. Whatever craftsmenship went into it during its genesis is largely replaced with lazy, sub-par believability. I think western audiences are just so used to CG that we just accept it whether it looks good or not.
As for Ultraman, I'm excited for this new take, but I don't feel like it's something that's here to stay. It feels like a one-shot kind of deal to me-- And I'm certainly not going to sit here and say the CG looks real. It doesn't. At all. It does look like real computer graphics, I'll give it that. It'll be a new visual take, nothing more.
Personally though, I think there's a completely different direction Tsuburaya should be going that isn't apeing Hollywood (Ultraman n/a) or playing catch-up with Super Sentai/Kamen Rider (Ultraman X). There are things that I've wanted to see Tsuburaya Productions do that they haven't taken advantage of and I'm not entirely sure they're in a position to risk such things. Until that happens I'll no doubt enjoy what they hand out since I enjoy most of their work, but there's directions they've yet to go I hope are explored one day.
Last edited by
Gman2887 on Tue Jul 21, 2015 9:52 pm, edited 1 time in total.