Godzilla Heritage Phase 2

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Godzilla Heritage Phase 2

Postby jrichreturns » Sat May 23, 2015 7:34 pm

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Re: Godzilla Heritage Phase 2

Postby RaptorG » Sat May 23, 2015 9:15 pm

Just pledged. I'm a sucker for Indie Style fan film. I really like this take on the Godzilla universe.
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Re: Godzilla Heritage Phase 2

Postby kiryugoji04 » Sat May 23, 2015 10:24 pm

I am intensely curious about how they're going to execute their miniature sets. They give a detailed rundown of basically every major player/department and then, "Also, we're going to do miniatures." I want to know more.
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Re: Godzilla Heritage Phase 2

Postby jellydonut25 » Sat May 23, 2015 11:59 pm

I just wish I didn't hate pretty much all of the concept designs we've seen thus far...

...I'll still support this by like, I dunno, maybe purchasing a copy or something if that becomes an option, or maybe I'll donate the $10 for a digital download or whatever but...the monster designs are just YUCKY to me.
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Re: Godzilla Heritage Phase 2

Postby Shin_Edda_Robo!!!!! » Sun May 24, 2015 11:11 am

I think its interesting that the folks at Legendary can make a design closer in spirit than what fans seem to make.

This interests me from the aspect of practical effects. I want to see how good they can do it! Monster designs though... eh.. It's what I worried what Legendary would do with their Godzilla and MUTO designs
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Re: Godzilla Heritage Phase 2

Postby Jorzilla » Sun May 24, 2015 3:21 pm

Shouldn't this be in the General section since this is a fan film?
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Re: Godzilla Heritage Phase 2

Postby jellydonut25 » Sun May 24, 2015 8:46 pm

Jorzilla wrote:Shouldn't this be in the General section since this is a fan film?

I'll take care of it tonight when I'm not on my phone.

I'm sure it's POSSIBLE to do while on it, but I don't feel like fiddling with this tiny little screen.
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Re: Godzilla Heritage Phase 2

Postby klen7 » Mon May 25, 2015 7:49 pm

What was the goal of phase 1? $20K for new video equipment and the teaser?
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Re: Godzilla Heritage Phase 2

Postby jrichreturns » Mon May 25, 2015 9:05 pm

I did the 300 dollar one. Come on guys, Let's see how it goes.
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Re: Godzilla Heritage Phase 2

Postby daikaijusaurus » Tue May 26, 2015 6:49 pm

Their first teaser trailer is up:

phpBB [media]


So far I like what I see, pretty impressive for a fan film.

I'm still not digging their Godzilla design, don't know why they went for that look since to me it looks more like Zedus (from Gamera the Brave) than Godzilla, but everything else looks really good!

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Hopefully the film will be available online someday, would love to check it out if/when it ever gets finished. Hopefully Toho won't shut them down.
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Re: Godzilla Heritage Phase 2

Postby Legion » Tue May 26, 2015 7:29 pm

Personally, I think all the monster designs for this look unbelievably horrendous and totally wrongheaded, but that's just me.
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Re: Godzilla Heritage Phase 2

Postby Dr Kain » Wed May 27, 2015 9:26 am

I met these guys at Denver Comic Con the other day. That is all I am willing to say.
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Re: Godzilla Heritage Phase 2

Postby Shin_Edda_Robo!!!!! » Wed May 27, 2015 10:23 am

I don't understand this need to approach the movie like THE DARK KNIGHT (DARKuuhhh. Dark.. DAAARK).

There are already darker Godzilla movies out there. Gojira, Godzilla vs Hedorah, Terror of Mechagodzilla, The Return of Godzilla, GMK.

And then there's darker Toho tokusatsu films like Matango, Submersion of Japan, and Prophecies of Nostradamus.

There are plenty of ways to create a dark atmosphere, or an impending mood of dread without having to resort to this kind of nonsense. This kind of production design is just... so tired by now.
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Re: Godzilla Heritage Phase 2

Postby daikaijusaurus » Thu Jun 18, 2015 12:52 pm

Here's a pretty cool podcast interview with the director of Godzilla Heritage:

http://www.daikaijunetwork.com/shows/dk ... pisode-82/

I really like his ideas/story behind his fan film, sounds like he's really passionate about Godzilla and getting his fan film finished. It was really great hearing about his vision of Godzilla, and why he chose to go with the design that he did. And while I understand his reasons, and it makes perfect sense actually, but I am still not sold on his Godzilla design.

In any case, I wish him and his crew the best with his movie. Looking forward to seeing it someday. :)
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Re: Godzilla Heritage Phase 2

Postby Shin_Edda_Robo!!!!! » Thu Jun 18, 2015 2:29 pm

>alcoholism

Why?

And I'll bring it up again, the monster designs for this movie are ass. I can understand '"trying to go for a more plausible design", but Legendary by comparison did that much better.

Varan, Kumonga, Mothra, are barely recognizable as to what they are. Especially Varan who looks like a generic giant lizard. I guess Anguirus and Godzilla can pass off as themselves, but only barely.

If they want people to feel like they are within the monsters---

argh I just heard the word grittier. Why?

If the creators want it to feel like the viewers are within the monster action, this is bothersome. What is this? Transformers movies? Still not sold on this, though thanks for sharing this podcast.
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Re: Godzilla Heritage Phase 2

Postby daikaijusaurus » Wed Jun 24, 2015 11:38 am

Here's a pretty cool concept render of Godzilla battling Angilas from the Godzilla Heritage Facebook page:

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I do like the thick crocodilian skin on Godzilla, but the rest of him is meh. And Angilas is a little too dinosaurian for my taste, but still overall a cool piece of art none the less.
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Re: Godzilla Heritage Phase 2

Postby Godzilla4ev » Tue Jun 30, 2015 4:47 pm

Legion wrote:Personally, I think all the monster designs for this look unbelievably horrendous and totally wrongheaded, but that's just me.


You are not alone. I too think they look horrible. Godzilla has an alligator look about him, right down to his tail. Why the insistence on making Godzilla look like something found in nature?
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Re: Godzilla Heritage Phase 2

Postby DannyBeane » Thu Jul 02, 2015 7:37 am

Godzilla4ev wrote:
Legion wrote:Personally, I think all the monster designs for this look unbelievably horrendous and totally wrongheaded, but that's just me.


You are not alone. I too think they look horrible. Godzilla has an alligator look about him, right down to his tail. Why the insistence on making Godzilla look like something found in nature?

Because this is his pet project and he thinks the design is cool. I don't get the nitpicking about a fan film. While I don't care much for the design I respect him making his vision come to life.
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Re: Godzilla Heritage Phase 2

Postby Godzilla4ev » Thu Jul 02, 2015 11:08 am

DannyBeane wrote:
Godzilla4ev wrote:
Legion wrote:Personally, I think all the monster designs for this look unbelievably horrendous and totally wrongheaded, but that's just me.


You are not alone. I too think they look horrible. Godzilla has an alligator look about him, right down to his tail. Why the insistence on making Godzilla look like something found in nature?

Because this is his pet project and he thinks the design is cool. I don't get the nitpicking about a fan film. While I don't care much for the design I respect him making his vision come to life.


Why the need to nitpick my nitpicking? I think its great that he is making a fan film. I am not a fan of the designs. I stand by my point that I don't see why there is such a need to make Godzilla resemble something found in nature. This is done all to often in many films.
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Re: Godzilla Heritage Phase 2

Postby klen7 » Thu Jul 02, 2015 11:47 am

Godzilla4ev wrote:This is done all to often in many films.
Examples? I can't really think of many wide release films doing this outside of King Kong 2k5, Otherwise i really only see this as something that lives in the fanart realm.
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Re: Godzilla Heritage Phase 2

Postby DannyBeane » Thu Jul 02, 2015 1:22 pm

Godzilla4ev wrote:
Why the need to nitpick my nitpicking? I think its great that he is making a fan film. I am not a fan of the designs. I stand by my point that I don't see why there is such a need to make Godzilla resemble something found in nature. This is done all to often in many films.

Because it's a fan film that's in no way endorsed by Toho. It's like going on deviant art and telling someone their fan art sucks. This guy is making this movie for himself and this the design he wants. Nothings stopping you from making your own fan film with a more traditional design.
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Re: Godzilla Heritage Phase 2

Postby Godzilla4ev » Thu Jul 09, 2015 2:25 pm

DannyBeane wrote:
Godzilla4ev wrote:
Why the need to nitpick my nitpicking? I think its great that he is making a fan film. I am not a fan of the designs. I stand by my point that I don't see why there is such a need to make Godzilla resemble something found in nature. This is done all to often in many films.

Because it's a fan film that's in no way endorsed by Toho. It's like going on deviant art and telling someone their fan art sucks. This guy is making this movie for himself and this the design he wants. Nothings stopping you from making your own fan film with a more traditional design.


What the heck is your point? Because its a fan film I have to or I am forced to like the art? I have to surrender my opinions? I don't understand logic like this. If you don't want your work criticized, then keep it private. Am I allowed to an opinion on a particular Godzilla suit because it was made by Toho? Why should fan art be any different. You like the designs? Fine, that is your opinion, I respect it, and you are entitled to it. Allow me entitlement to my own opinion.
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Re: Godzilla Heritage Phase 2

Postby Godzilla4ev » Thu Jul 09, 2015 2:27 pm

klen7 wrote:
Godzilla4ev wrote:This is done all to often in many films.
Examples? I can't really think of many wide release films doing this outside of King Kong 2k5, Otherwise i really only see this as something that lives in the fanart realm.



Sorry, I was not clear on my point. What I meant to convey, was that too many films opt for a realism explanation or approach. Like Nolan's Batman.
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Re: Godzilla Heritage Phase 2

Postby DannyBeane » Thu Jul 09, 2015 6:55 pm

Godzilla4ev wrote:
DannyBeane wrote:
Godzilla4ev wrote:
Why the need to nitpick my nitpicking? I think its great that he is making a fan film. I am not a fan of the designs. I stand by my point that I don't see why there is such a need to make Godzilla resemble something found in nature. This is done all to often in many films.

Because it's a fan film that's in no way endorsed by Toho. It's like going on deviant art and telling someone their fan art sucks. This guy is making this movie for himself and this the design he wants. Nothings stopping you from making your own fan film with a more traditional design.


What the heck is your point? Because its a fan film I have to or I am forced to like the art? I have to surrender my opinions? I don't understand logic like this. If you don't want your work criticized, then keep it private. Am I allowed to an opinion on a particular Godzilla suit because it was made by Toho? Why should fan art be any different. You like the designs? Fine, that is your opinion, I respect it, and you are entitled to it. Allow me entitlement to my own opinion.

Still rubs me the wrong way, then again I usually take the "if you have nothing nice to say" road with fan projects. I just don't understand dumping on something that someone is putting a lot of time work and money into without expecting any profit in return.
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Re: Godzilla Heritage Phase 2

Postby klen7 » Thu Jul 23, 2015 7:12 am

Update: (i added bolding on key parts)
First and foremost, thank you to all of our backers who pledged toward the Kickstarter goal. I'd also like to thank Daikaiju Network, Toho Kingdom, Godzilla Movies and the other groups and individuals here on Facebook or across the web who helped spread the word about the project, wrote articles or gave us interview opportunities.
Despite an overall positive reaction to the project and trailer we simply did not garner enough traction and the Phase 2 Kickstarter was not successful. We came in at just under half of our intended goal. Despite a strong start in the first few days of the fundraiser, it became quickly apparent about a month in there was a strong possibility that we would not get funded and that the project was in danger of being discontinued.
We paid close attention during that time to what was being said, what fans and backers wanted. We did what we could with what we had, but it was not enough. As for the future of Godzilla: Heritage, we can say that thanks to a private donation from Executive Producer Tim Ryan, the project WILL live on. I talked extensively about the project and my concerns with Tim when he became a second-time donor. He believed in myself and our crew enough to provide the best and final chance we have to make this a reality. For that, I'm eternally grateful.
With his contribution, starting in September we will begin shooting some very pivotal scenes in the film that we have not yet been able to. The scenes chosen will embody what the film is all about and yes, there will be plenty of monster action. Construction on the suits will wrap up as well, and by the end of the year or early in 2016 we will have the scene completely shot and begin the editing process. When it is complete, we will attempt a final Kickstarter so we can complete the feature we intended.
Please keep in mind the delivery of this 5-10 minute sequence will be longer and your patience will be appreciated. The private donation is generous, but it is also limited and the cast and crew will need more time to make it happen with the limited funds. For example, aside from practical suits and possibly a few miniatures, a lot will have to be done digitally by one crew member because of the limited budget we will be operating on. We will likely only have two of the four monsters in action for this sequence, again because of limitations.
Needless to say, the film will not be completed any time soon. But we believe this final opportunity is our best one to become fully funded. It WILL be our final attempt to do so. We will have an opportunity to give everyone what they want to see the most and hopefully it will pay off tremendously in our final attempt. If it does not, that will be it for Heritage and we will return the funds raised in the Phase 1 campaign to those backers and to Mr. Ryan in their entirety.
At the very least, we will have a wonderful short film to showcase the talents of the team and the backers who have gotten us this far will have their funds returned to them. There will also be changes to the production moving forward and we will also be working heavily in between shooting normal and special effects scenes on launching viral websites for you to enjoy and crew members such as Joe (DopePope) and Elden will be working on realizing the creatures. We will also seek more creative writers, web designers and graphic designers who'd like to volunteer their time to help with this task.
We want to give the fans a far more impressive and immersive experience by the time we launch the final Kickstarter. As we prepare to enter this last, massive drive we ask for and appreciate your continued support for Godzilla: Heritage. Thank you all again for what you've done for us. Stay with us for updates on the progress of everything. Time for us to get back to work!
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